#pragma once
#include <xstring>

class Settings
{
public:
	Settings(void) {
		/*for (int rows = 0; rows < 13; rows++)
			for (int cols = 0; cols < 4; cols++)
				gameLevelFiles[rows][cols] = "";*/
	}
	~Settings(void) {
		//
	}

	std::string gameLevelFiles[13][4];
};